CODE UPDATE : GUARDIANS OF THE GALAXY CODE 0.80.0 UPDATE
Stern Pinball has posted Guardians of the Galaxy code version 0.80.0 for the Pro, Premium, and Limited Edition models.
This code contains game fixes, adjustments, and enhancements.
Pro – v0.80.0:
Premium – v0.80.0
Limited Edition – v0.80.0
PRO V0.80 – December 15, 2017
– fixed guardians letter award issue with multiple letters showing at the same time.
– fixed scoring and sound fx for spinners.
– added differentiation for left and right spinner animations.
– added spinner display effects (LE/PRE only).
– added/fixed missing lights in attract mode lightshows.
– found a few instances where, upon draining, the last movie line would still be repeated at the start of the next ball. This has been fixed.
– Groot Multiball now saves progress and continues from the previous session.
– changed Groot Multiball difficulty, i.e. lowered the number of hits to Groot’s Jaw to light lock (Hard = 1 hit, Extra Hard = 2 hits).
– changed criteria for starting Immolation Initiative (now modes must be half completed to qualify instead of starting a mode). Orb/Groot Multiball criteria remains the same.
– fixed Antiquities Shop speech timing.
– Added spell out to instant info
– fixed antiquities shop speech timing.
– added a delay to the knocker to sync better with the match speech.
– fixed several broken speech calls.
– fixed a problem where Groot Multiball was not displaying the correct Jackpot scores.
– changed Orb Multiball scoring.
– optimized Spinner art
– removed unused/combined speech
– added more Drax speech.
– added mother speech.
– added spell guardians display F/X.
– added/fixed additional Korath/Quill/Collector/Carina speech.
– added Rampage Spell out and Rampage Start Display effects to game.
– added Groot Multiball Jackpot sounds.
– fixed the AD_MULTIPLIER_SET_REQUIRED_BEFORE_RECOLLECT adjustment, i.e. once a shot multiplier has been collected, it is not available to be re-lit until all of the other shot multipliers have been collected.
– added display animations to Sibling Rivalry, Pod Chase.
– added Super Skill Shot display effect.
– added Star Lord speech to Quills Quest, Pod Chase, Antiquities Shop
– changed the difficulty of advancing towards Orb Multiball.
– Orb Multiball now saves progress and continues from the previous session.
– added Shot Multipliers display F/X.
– optimized jackpot explosion animations
– optimized Rampage Start animation.
– changed default speech/music attenuation on French games.
– fixed a problem where mode timers, upon restarting after a drained ball, did not restart where they left off.
– added speech to Groot Multiball.
– fixed a problem with the ticket(s) redemption display effect, i.e. it was running too long for each ticket awarded and delaying other display effects that were waiting to run.